Neil Baldwin's

PR8

PR8 takes everything and turns it on it's head. It's a drum-machine-style synth but is also so much more. Uses 6 'virtual' tracks and the drum 'instruments' are able to use any combination of all of the NES's hardware voices SIMULTANEOUSLY!

Tons of features and 180hz refresh rate for fast pitch sweeps and other effects. And yes, it has Auto Echo too!

7Download V1.01, released 6th February 2012 mCurrent Manual
Pulsar

Pulsar (rightly) gained the nickname of 'LSDJ for the NES'. I did add my own little twists though. Features a very similar UI to LSDJ so LSDJ users will find it reasonably familiar. Highlights include Auto Echo (of course!), complex Table-based FX, a unique 'multi-voice' table effect, amplitude modulation 'distortion', scaleable 180hz refresh rate for higher fidelity.

7Download V1.03, released 6th February 2012 mCurrent Manual
NTRQ

NTRQ was my attempt at making a 'proper' computer-style tracker on the NES.

Features include: variable pattern length, software/hardware pitch sweep, smooth pitch slide and vibrato, complex arpeggios, duty modulation, Auto Echo, speed table (groove), software ADSR, delay, detune.

7Download V1.9, released 14th May 2011 mCurrent Manual
Nijuu

'Nijuu' is a compilable audio/music macro-language that uses ASM6 6502 assembler to output either a NES ROM or a .NSF file of your music. Similar in approach to MML but is actually based very heavily on my original NES audio drivers that I used for game music. Developed much further to include the now infamous Auto-Echo effect and also some random generative features and a tool to convert simple MIDI data to compilable text.

7Download V0.1c, released 11th January 2011 mCurrent Manual

NES-Audio.com is a one-stop place where you can download the most up-to-date versions of my NES audio tools.

All of my NES software is designed to run either on NES hardware (via a PowerPak cartridge is the best way) or in a NES emulator. Both Pulsar and PR8 have very specific requirements though so make sure you read the relevant section of their respective manuals.

Emulator performance and compatibility is variable. There's some advice in the manuals regarding choosing a good one for my tools.

My up-to-date-ish blog is NTRQ.NET and if you want to read about my old game stuff and some other random bits and bobs, head on over to DUTYCYCLEGENERATOR.COM

Website design and coding and all NES software contained on this website is © Neil Baldwin 2011*1, though it's all free to download and use however you like. Just be cool about it.

Sorry about the ads but the hosting doesn't pay for itself and I don't charge anything for my software.

If you use my software and would like to show some appreciation, please consider visiting my Just Giving charity page. The link is in the right-hand side bar. Thanks!

*1The rather ace NES image was taken from Ahuri's NES Icon Pack @ Deviantart.

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